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The Soundblaster Multimedia Experience 3
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The Soundblaster Multimedia Experience Vol 3.iso
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1993-12-09
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9KB
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288 lines
Timo Kauppinen 12/93
──────────────--∙∙··
░▒▓██████████████████▓▒░
Slicks'n' Slide 1.26
░▒▓██████████████████▓▒░
■ VGA/MCGA 256 colours
■ 1-4 players
■ Adlib-compatible sound effects
■ SoundBlaster-MOD -music
■ 386sx-processor recommended for four players
■ Enough of base memory (about 500kB)
The idea of the game is to drive a car around a track as fast as
you can. The game works in all machines, but the faster it is,
the faster the car(s) move.
──────────────────────────────────────────────────────────────--∙∙··
Startup parameters:
───────────────--∙∙··
SLICKS -? Instructions.
-r Checks the speed again.
-p<path> Sets the directory for the tracks.
-q MOD-music not played.
-c Covox/ D/A-converter/ Disney SS -music.
Set frequency manually.
-m<freq> Sets manually the playing frequency of the MOD
(4000-22000 Hz); abt. 6000 for
286-12, 10000 for 386-25 and 22000 for 486.
The game conclude the right speed from
speed factor.
You can also use '/' as a switch char, like this:
SLICKS /? or SLICKS -?
The game saves settings to SLICKS.CFG.
──────────────────────────────────────────────────────────────--∙∙··
╒═══╡The keys╞══════════════════════════════╗
│ Defaults: ║
│ Player 1 : Q A Z X ║
│ Player 2 : 1 0 3 ENTER (NumP)║
│ Player 3 :R.SHIFT CTRL ; ' ║
│ Player 4 : I B 6 7 ║
│ ║
│ F1: Help screen ║
│ F2: Speed configuration ║
│ F3: Sounds on/off ║
│ F4: Key configuration ║
│ F5: Player bumps ON/OFF ║
│ F6: Skid marks ON/OFF ║
│ F9: Pause ║
│ F10: Quits the race ║
│ F12: "Boss Key" ║
│ ESC: Next track ║
└───────────────────────────────────────────╜
Keys in main screen:
──────────────--∙∙·· + and - Number of laps
ESC Quits the game
T Shows the Top-Ten of the
track and the maker of it.
-> D clears the Top-Ten
-> DEL deletes the track.
R Randomize the track order
SPACE Selects track/changes configuration
ENTER Begins the race/changes
configuration
Arrow movement (can be more easily
done with mouse)
■ Settings in main screen:
──────────────────--∙∙··
■ Number of the laps: 1-999.
■ (Un)Select all tracks
■ Players:
The player's name is asked in the name bar.
The last button is used to change the cars. Currently
there are three alternatives.
■ Settings -menu:
■ Sounds: no sounds, PC-speaker, Adlib, Soundblaster
■ Scores:
-Winner gets 1st scores, 2nd gets 2nd scores etc.
-The fastest driver gets extra scores.
■ Bump backward
- The car bump backward if it hit to barrier.
■ Skid marks:
- Cars burn rubber.
■ Bumps:
- Cars bump with each other.
■ Show Top-Ten
- Top-Ten will be showed always after a race.
╔══════════════════════════════════════════════════════════════════╗
║ MOD-routine allways fills the stack (this leads to a crash) if ║
║ music is played in the wrong speed. ║
╚══════════════════════════════════════════════════════════════════╝
╔══════════════════════════════════════════════════════════════════╗
║ Some mouses don't work in Slicks. I will fix it to Slicks 1.27 ║
╚══════════════════════════════════════════════════════════════════╝
╔══════════════════════════════════════════════════════════════════╗
║ All key combinations don't work well in all machines, so if you ║
║ problems try other keys (SLICKHLP)... ║
╚══════════════════════════════════════════════════════════════════╝
──────────────────────────────────────────────────────────────--∙∙··
SLICKHLP -tool
─────────-∙∙··
SLICKHLP = Keyboard tester
SLICKHLP <track> <track2> = Joins Top-Tens (don't use TOP-suffix)
Example: SLICKHLP A:BRIDGE C:BRIDGE
──────────────────────────────────────────────────────────────--∙∙··
CHANGES
1.0 -> 1.1
■ The bug in the startup menu is fixed
■ Cars don't jam in the obstacles anymore
■ Keys can be configured
1.1 -> 1.15
■ Top-ten -lists
■ CUP-game
■ Small fixes (new font, new key buffer emptying, times can be
compared, etc.)
1.15 -> 1.16
■ New startup picture (by Jate/AFC)
■ Player names will be remembered
■ Bonus point for the driver of the fastest lap
■ Lower jumps (but not shorter)
■ Bugs in the tracks were removed
1.16 -> 1.17
■ Cars bump to each other
■ Key interrupt works!!! (old routine still in some 1.17 -versions)
1.17 -> 1.20
■ Skid marks
■ Finish picture
■ SB-MOD- music piece
■ Reverse gear available again
■ Faster jumps
■ Some kind of compression in pictures (packs for abt. 50%)
■ A couple of new track pieces
■ New startup menu
■ The names of the registrator and the maker of the track are shown
1.20 -> 1.21
■ Only new feature is the mouse support
1.21 -> 1.22
■ More realistic bumps
■ A name of the track will be shown during the race
■ Joystick-support
1.22 -> 1.23
■ The finish can be hide under sand/grass
■ Some new track blocks
■ Track blocks may be put above bridges
1.23 -> 1.24
■ Computer players (very stupid)
■ 'Thumb nail' -picture from tracks
■ SLICKHLP -tool
■ Traction without acceleration
■ Randomized starting grid
■ Start lights
1.24 -> 1.25
■ The speed factor works better
■ Lap times are right after changing the speed factor
■ More intelligence computer cars
■ Joystick: stick/ button -acceleration
■ You can remove Top-Tens/ tracks during the game
1.25 -> 1.26
■ New cars
■ Language: english/ finnish
COMING SOON:...
■ SB-samples
■ More cars
■ More track blocks
■ Improved tyre marks (water splashes, sand spreads...)
■ Other improvements also possible.
CHANGES IN THE FUTURE VERSIONS:
■ Adjustable cars
■ A totally new game ?!?!? (What kind?)
■ More pictures
■ Bugs removed
■ Whatever you want!
──────────────────────────────────────────────────────────────--∙∙··
TRACK EDITOR:
1.5:
■ Computer players.
1.6:
■ The protection has been changed.
■ The drawing has been fixed a little (works maybe with QEMM).
──────────────────────────────────────────────────────────────--∙∙··
■ The newest version of the game is available in Hilima BBS
(+385-57-55077).
┌──────────────────────────────────────────────────────────────────┐
│ The makers of the tracks can be shown with 'T' -key │
│ │
│ The startup picture is drawn by Jarno Leikas │
│ │
│ The finish picture has parts of Antero Päärni's pictures │
│ (a security man and a track). │
└──────────────────────────────────────────────────────────────────┘
──────────────────────────────────────────────────────────────--∙∙··
The game is Shareware, so if it has shown to be good/interesting,
you 'must' pay the registration fee (30 FIM/$15 USD), when
you will receive:
──────────────────────────────────────────────────────────────--∙∙··
■ Instructions, hints and other advices
■ TRACK EDITOR (mouse is likely needed, but not required).
■ Newest version of the game. New version will be released about
once in month, depending on new ideas and the
necessary of a new version.
■ More tracks (currently abt. 100).
Registration is done by sending SLICKS.FRM (filled).
You can print it like that way: COPY SLICKS.FRM PRN